
Nexus Riot Guards are Nexus soldiers brandishing shields and padded armor on their head and body that first appear in Sleeper Labs under the name "Coreman". They also shed red blood unlike their AAHW counterpart. Like the Engineers, the lenses of Nexus Core's Soldats eyepieces are bright red, and they wear berets, a dark grey balaclava, an earpiece, body armor and shoulderpads. The Nexus Soldats have a unique gimmick that their AAHW counterparts lack they are always seen dual-wielding weapons, usually melee ones, although Soldats dual-wielding firearms can also be encountered at times. Nexus Core Soldats are the top elite soldier the Nexus Core has to offer and are first encountered in the Story Mode stage Climb! where a small squad of Nexus Soldats attempt to intercept Hank and Sanford after they are done taking care of waves of AAHW units on an exterior area of the Science Tower. A pair of Nexus Engineers can be seen monitoring the player during the Sleepwalker Tutorial stage of Arena Mode. They also shed red blood unlike their AAHW counterpart.ĭespite their rank they're one of the first Nexus Core units encountered in Arena Mode's stage "Nexus Core Facility" and the third most common in said Stage, only slightly less common than Scouts and Agents. They also wear a red beret and a plate of armor protecting their chest atop of a red agency suit, in contrast to the AAHW Engineer's engineering suit. Nexus Engineers wear a mask similar to the AAHW Engineer's, except with a red-colored visor instead of yellow and a crest going across the middle of the mask. Nexus Engineers employ shotguns, possess TAC-Bars slightly better than that of their AAHW counterpart, are capable of using the Snipe ability to fire an accurate shot at their target and are overall a better version of what the AAHW Engineer is. Nexus Core Engineers are Nexus shock troopers first encountered in Sleeper Labs' last section and later appearing as a semi-frequent Nexus Core enemy in the later stages of the game. Much like the MERC's Gunners, the Supports get stunned when on low health, leaving themselves in a vulnerable status where they can be executed. Their weapon of choice are Breachmares and on rare occassions they can charge up an attack to sweep at crowds of enemies. Nexus Core Supports are heavily armored Nexus Soldiers introduced in the stage Deep Storage who wear a dark grey balaclava, a breathing apparatus connected to an air tank on their back and a metal mask with red lenses, as well as a heavy plate of armor and heavy pauldrons.ĭue to their heavy armor, they lack in mobility, but can take a large amount of damage for the same reason, and dish severe melee damage as well.

They can dive away from enemies if they get too close and can make use of the Sniper ability, targeting an opponent with a careful shot that must be dodged.ĭespite their agility, they lack TAC-bars, are much more fragile than agents and their Sniper shots can be interrupted by killing them. They are very fast, and use light weapons, like pistols and submachine guns. Nexus Core Scouts are agile Nexus soldiers introduced in Sleeper Labs who wear a grey balaclava, a red visor with a range-finder, and an ammo belt. They are they most common Nexus Core troop on the field and are introduced in Sleeper Labs as some of the Nexus Core troops storming Tricky's Murder Time event. They fight with a variety of weapons, ranging from nightsticks to assault rifles. Like the AAHW's Agents, the Nexus Core Agents wear a suit and a pair sunglasses, although they also wear a bandolier and an earpiece. Nexus Core Agents are not particularly different from the AAHW's 1337 Crew Agents, although they are deadlier as they can go in tactical packs to overwhelm opponents.

It is shown in some stages such as Deep Storage and Shakedown that they are often mistreated and labelled as nerds by security agents and they rely on them for protection, alongside releasing experiments. They wear lab coats and visors with light blue highlights. In MADNESS: Project Nexus, they are introduced in Story Mode's stage Deep Storage and are all armed with laser-based weaponry, typically the Laser Pistoleer with the occasional Laser Rifle, although they are still as weak as an AAHW grunt and unlike their Project Nexus Classic counterparts they will engage enemies in combat. In Madness: Project Nexus (Classic), the Nexus Core Scientists appear to be unarmed civilians and are neutral to Christoff, altho some of them had been caught in the crossfire between him and Phobos' agents.
